Moonleaf Market

Run a cosy tea-and-produce market through short, finite shifts.

Mira in an indigo apron stocking a shelf in a small riverside market

Moonleaf Market

  • Keyboard
  • Any orientation
  • Saves on this device

Concept art · The game loads when you press Play.

Moonleaf MarketSingle player

How to play

Mira reopens the riverside market: grow pears and leaves, brew tea, press cakes, stock shelves and serve neighbours before closing time. Eight shifts, optional upgrades between them.

  1. Read the shift targets, then open the market.
  2. Stand at a planter to gather; stand at a processor to deposit a full recipe.
  3. Stock the matching shelf; customers take one item and queue.
  4. Stand at the till to take payment.
  5. At closing, review served customers, revenue and score.

Meet every target by closing time. Making a product earns no money until a customer pays. All eight shifts can be completed without purchasing upgrades.

A pass unlocks the next shift. Only revenue above that shift’s previous banked best adds coins. Failed shifts, the tutorial and practice earn no banked coins.

Controls

Release movement beside a station to work. The return bin requires product selection and one-unit Deposit or Withdraw; opening it keeps the shift clock running.

Moonleaf Market keyboard and pointer controls
ActionKeyboardMouse or touch
MoveWASD or arrow keysJoystick
Work at a stationStand still next to itStand still next to it
Open the return binE“Open return bin” button
PauseP (Esc closes the bin first)Pause button

Use P to pause or explicitly resume, M for sound, and F for optional fullscreen. Tab moves between buttons. Game keys work inside the player.

Devices and saving

Input
Keyboard and an on-screen movement pad. Physical touch-device testing remains outstanding.
Orientation
Portrait or landscape.
Session
2–3 minutes per shift.
Graphics
A current browser with hardware-accelerated WebGL 2. No plug-in or game-specific driver installation.
Saves
Unlocks, best results, banked coins and upgrades are stored on this device, plus one shift in progress. Clearing site data removes it; it does not move between devices.
Compatibility
Checked in a desktop Chromium browser. Physical phone, tablet and broader browser testing is still in progress.

If storage is blocked, the game remains playable and shows “Progress is temporary in this session.” More about saving.

If something goes wrong

Use Retry if a download fails. If graphics cannot start, the rules and controls on this page remain available. Leaving the player or switching tabs pauses local play. Read troubleshooting help.

For a quieter session, mute sound, enable reduced motion in Settings and pause or exit when you are finished. The game is loaded only after Play.

Credits and updates

An original DroidAU Games game. Mira, Aunt Sumi and Kiko belong to this original market story. The current shop scene and synthesised audio are development assets. The poster is concept art, not a gameplay screenshot.

We are improving these games from play feedback. Progress and personal bests are saved only on this device.